Category: iPhone
Something I had been hoping for since the original iPhone was announced is that there would be no contracts. Contracts are these slimy things that mobile service carriers tack on in exchange for a reduced cost on the phone and guaranteed recurring monthly revenue (RMR) in the place of guaranteed good service. At least that's how I see it.
As if it wasn't obvious each of the last Apple developer's conferences, Apple has gaming on it's mind and Nintendo and Sony firmly clearly on it's radar. Each of the last keynote addresses about the iPhone have featured EA or some game developer. The latest salvo seems like it will go off more like an atom bomb.
I've been looking for a way to add the Hootlet bookmarklet for my iPhone for some time.
I'm really getting serious about music again. The problem is that inspiration is everywhere for me and I've got a twenty year backlog of ideas. As a result I'm constantly looking for a means to get ideas out of my head and onto paper. The Noise.io iPhone Synth is where I'm looking to fill the gap between head and MIDI files. The interface is really forward thinking... maybe to a fault. There are some simple UI concepts that Noise.io leaves out and thus makes the user experience clunky. Overall this is a good start for me.
As if I didn't have enough reasons to love my iPhone, now the military is getting in on the act. Knight's Armament is making a iPhone/iPod Touch app that mounts to your M110 Sniper Rifle so that you can accurately calculate bullet trajectories when you reach out and touch someone, Sniper style. Now, I have another excuse to get that M110.